by Justin Jacobson | Mar 29, 2018 | Designer Diary
We’re almost there! The Kickstarter begins on Tuesday, April 3rd, at approximately noon EDT. We’re so excited to finally launch this thing. So for our final design diary, we wanted to show off the island itself. You’ve already seen some of it and...
by Justin Jacobson | Mar 22, 2018 | Designer Diary
When we started working on Fireball Island, the first thing we did was brainstorm ideas for features, themes, and mechanisms we could add to the original. These ranged from the cool-but-impractical (using actual water on the board) to the likely-to-elicit-lawsuit...
by Justin Jacobson | Mar 8, 2018 | Designer Diary
The original Fireball Island was a path game. It had a start and it had a finish. There were a few choices along the way but it was essentially one long race. Players rolled a die to move, chasing each other, with the winner being the first person to make it to the...
by Justin Jacobson | Mar 1, 2018 | Designer Diary
When we finally acquired the license to bring back Fireball Island – after a round of cheering – the full measure of the task before us finally sunk in. This was, by far, the most requested game for us to bring back. People have such fond memories of the game. But...