Rob and I started Restoration Games after a long talk about some of our favorite games from our childhood.

We went back and forth recalling great old games. “Remember this one?” “Oh yeah, I played that for hours!” We wanted today’s gamers to have a chance to experience some of these lost gems. As we started planning, we knew we couldn’t just reprint these games. Many had deep flaws or a simple disconnect with current gaming sensibilities or they would just be impossible to get the rights to. We would have to tweak them, modernize them … restore them. And so the idea for Restoration Games was born.

In building Restoration Games, we followed a few guiding principles:

Every Game Deserves Another Turn:
There are many excellent game companies out there, making hundreds of excellent games every year. If all we were looking for were excellent games, we wouldn’t need to start our own company—we’d just buy those. Our goal is to find games lost to time and bring them back for another run. These are games that new gamers will love to discover and long-time gamers will love to share with their friends and family. We look for games that:

  • were published in the 1960s, 70s, 80s, and 90s (with an occasional dip into the early 2000s);
  • have been out of print for at least 10 years;
  • make you say: “Oh, yeah, I remember that game!”

Make Games Great: When restoring games, we want do justice to them and also give our customers the greatest value we can. When restoring a game, this “extra turn” gives us a chance to take the stuff we like and really make it the star. (Oh, and quietly discard the outdated stuff that’s not really working for us.) Our restoration process results in games that:

  • are accessible, approachable, medium-weight;
  • have the highest quality components;
  • reward repeat plays.
    Do Good Works: We believe that making great games is itself a noble pursuit. Great games bring people together with laughter, and they create stories that persist in our memories long after the box goes back on the shelf. That spirit drives everything we do and why we are committed to:

    • ensuring our games are accessible to differently abled players;
    • representing all kinds of people in our art;
    • donating a portion of our profits to our charitable partners.

    We are also committed to listening to our fans and our critics alike. We encourage you to let us know how we are doing, hold us to these standards we set for ourselves, and—if you feel like it—just say hi.