by Justin Jacobson | Mar 8, 2018 | Designer Diary
The original Fireball Island was a path game. It had a start and it had a finish. There were a few choices along the way but it was essentially one long race. Players rolled a die to move, chasing each other, with the winner being the first person to make it to the...
by Justin Jacobson | Mar 6, 2018 | Designer Diary
In the first Design Diary, we talked about the design of the island itself. Making it look cool was important. But Fireball Island: The Curse of Vul-Kar is a game, and we knew we had to make it great. But we had to start by asking ourselves: Who is this game for? The...
by Justin Jacobson | Mar 1, 2018 | Designer Diary
When we finally acquired the license to bring back Fireball Island – after a round of cheering – the full measure of the task before us finally sunk in. This was, by far, the most requested game for us to bring back. People have such fond memories of the game. But...
by Justin Jacobson | Feb 6, 2018 | Press Releases
Restoration Games is thrilled to announce that we are sponsoring “The Brothers Murph”. Nick and Mike are young, up-and-coming content creators based in Los Angeles, who are “here to bring a flair for entertainment to the board gaming community with a...
by Justin Jacobson | Jan 8, 2018 | Designer Diary
2017 was an amazing year for Restoration Games. When Rob and I started this wild venture a little over a year ago, we said our goal for Restoration was: Be a year-two company in year one and a year-five company in year two. I think we lived up to the first half of...