by Justin Jacobson | Mar 8, 2018 | Designer Diary
Fireball Island Design Diary 3 The original Fireball Island was a path game. It had a start and it had a finish. There were a few choices along the way but it was essentially one long race. Players rolled a die to move, chasing each other, with the winner being the...
by Justin Jacobson | Mar 6, 2018 | Designer Diary
Fireball Island Design Diary 2 In the first Design Diary, we talked about the design of the island itself. Making it look cool was important. But Fireball Island: The Curse of Vul-Kar is a game, and we knew we had to make it great. But we had to start by asking...
by Justin Jacobson | Mar 1, 2018 | Designer Diary
Fireball Island Design Diary 1 When we finally acquired the license to bring back Fireball Island – after a round of cheering – the full measure of the task before us finally sunk in. This was, by far, the most requested game for us to bring back. People have such...
by Justin Jacobson | Feb 6, 2018 | Press Releases
Restoration Games is thrilled to announce that we are sponsoring “The Brothers Murph”. Nick and Mike are young, up-and-coming content creators based in Los Angeles, who are “here to bring a flair for entertainment to the board gaming community with a...
by Justin Jacobson | Jan 8, 2018 | Designer Diary
2017 was an amazing year for Restoration Games. When Rob and I started this wild venture a little over a year ago, we said our goal for Restoration was: Be a year-two company in year one and a year-five company in year two. I think we lived up to the first half of...